Tuesday, November 6, 2012

Game Lab Application Portfolio



Scott Easum
2200 Waterview Parkway Apt. 27101
Richardson, TX 75080
713-409-9419

Qualifications:
  • Majoring in Software Engineering. Four years of experience with object-oriented programming languages.
  • Worked with XNA and C# in spare time and in class to create games. 
  • Competent in C++ and the Visual Studio IDE.

Education:                                                                                                               
University of Texas at Dallas, Richardson, TX                                               2009-present
  • Classification – Senior
  • Major – Software Engineering
  • Graduation Date – May 2013
  • GPA – 3.667

Relevant Course Experience                                                                         2009-present  
Courses:   
CS 4332 Intro to Video Game Programming, CS 2336 Computer Science II (Java), SE 3376 C/C++ in a UNIX environment, SE 3345 Data Structures and Algorithm Analysis, CS 4361 Computer Graphics in Java, SE 4348 Operating Systems Concepts(C++), MATH 2418 Linear Algebra. 

Examples: 
Recreated a version of the text game Hunt The Wumpus. Then in the next iteration, changed the game logic to a 2d representation of the game. After that, created a final 3d representation of the game, using the same back end of code.

Programmed the inner workings of a piped grep function in a two-person team by implementing 4 POSIX threads. Completed this task using C++ in both an IDE and vim.

Created a Java application that calculated and animated all of the lines that form nth-order Bezier Curves, while also including user defined points, order, and animation speed.



Screenshots:
Hunt the Wumpus in Text Form:

Hunt the Wumpus in 2d:


 Hunt the Wumpus in 3d:



For the bezier curve java program, I programmed this animation from the wikipedia article on bezier curves. However, the program used different user-selected orders of the bezier curve using multiple user-selected points:

http://upload.wikimedia.org/wikipedia/commons/f/ff/Bezier_3_big.gif